Future games plans! Haha, it’s going to be a long post! My apologies in advance 🙂 I ran out of “characters introduction posts” (at least for the upcoming games), and I wanted to explain what will happen in future regarding both the games … Continue reading →
PC games , also known as computer games or personal computer games , are video games played on a personal computer rather than a dedicated video game console or arcade machine . Their defining characteristics include a lack of any centralized controlling authority, a greater degree of user control over the video-gaming hardware and software used and a generally greater capacity in input, processing, and output.Wiki info
Newzoo reports that the PC gaming sector is the third largest (and estimated in decline), with the consoles second largest, and across all platforms as of 2016, 2. 2 billion gamers generate US$101. 1 billion in revenue (i. e. all numbers exclude hardware costs), and "Digital game revenues will account for $94. 4 billion or 87% of the global market. Mobile is the most lucrative segment, with smartphone and tablet gaming growing 19% year on year to $46. 1 billion, claiming 42% of the market. In 2020, mobile gaming will represent just more than half of the total games market. . . . China expected to generate $27. 5 billion, or one-quarter of all revenues in 2017. " PC is considered synonymous (by them and others) with IBM PC compatible systems; while mobile computers – smartphones and tablets, such as those running Android or iOS – are also personal computers in the general sense. The "APAC" region is estimated to generate $46. 6 billion in 2016, or 47% of total global game revenues (note, not only "PC" games). China alone accounts for half of APAC's revenues, reaching $24. 4 billion, cementing its place as the largest games market in the world, ahead of the US's anticipated market size of $23. 5 billion. China is expected to have 53% of revenues from mobile in 2017 (46% in 2016).
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